Jyyri Aller-Alynn

"Grrr!"



Name: Jyyri Aller-Alynn
From: Nidus Corona
Caretaker: Jadekith Malin
Age: Young
Sex: Male
Species: Winged Wolf Mutt
Height: 3'0" at shoulder as adult
Color: White
Residence: The Abstract Destiny
Personality: Jyyri is what you might call a mixed blessing. Does his presence and need for caretaking give the troublemaking young Jadekith something to keep him better occupied? Indeed he does -- in inspiring the dragon towards training an accomplice, that is, and Jyyri already shows the potential for great imagination and ingenuity. Should he fall under Jadekith's sway, the Destiny may find itself with twofold the troublemakers on its hands!
Abilities:
  • Dark Magic: The ability to wield magic related to darkness and shadows. These powers manifest most strongly on the new moon.
  • Verbal Speech: The ability to communicate in spoken words.



Pedigree
Brothers
1. Eshin Aller-Alynn
2. Keriyu Aller-Alynn

Sisters
1. Ayrsea Aller-Alynn
2. Seyria Aller-Alynn
Father
Hyriu Aller
Winged Wolf Mutt
Grandfather
Eshyr Jastel
Winged Wolf Mutt
Great-Grandfather
Unknown
Great-Grandmother
Unknown
Grandmother
Kheriu Aller
Pernese Winged Wolf
Great-Grandfather
Unknown
Great-Grandmother
Unknown
Mother
Jeyyea Alynn
Reririan Winged Wolf
Grandfather
Alynn Easal
Reririan Winged Wolf
Great-Grandfather
Unknown
Great-Grandmother
Unknown
Grandmother
Segarra Sintann
Reririan Winged Wolf
Great-Grandfather
Unknown
Great-Grandmother
Unknown

A consensus had been formed aboard the Destiny: Jadekith Malin was driving everyone crazy. He got into everything he wasn't supposed to, both while unwitting backs were turned and by barging into the middle of things he had no business interrupting. Security locks and guards kept him away from the labs and their delicate life-creating machinery, of course, but it seemed absolutely anything open to the general populace of the ship had borne the brunt of the child's attention at least once.

The crossbreed dragon child moved things, knocked things over, broke things, left things scattered across the floor when he got bored and moved on. If someone could manage to pin him down with a game or a lesson or some other activity to keep him occupied, he would be attentive and quickly learn what he was being shown, but it only lasted as long as it took for him to squeeze out every last bit of new knowledge from it. Once the game had been won, the lesson grasped, the homework mastered, or the last page of the book read, the boy was off and running, finding ways to put his new knowledge to use -- and never to anyone's benefit.

The crew was used to the antics of young children, but their patience could only go so far, and Jadekith was proving remarkably immune to discipline. Locking him into his room for time-outs only meant that his room would be in shambles by the time someone came to let him out, and they couldn't very well keep him cooped up in a featureless cell for the rest of his life! It was obvious to all involved that the child needed something to occupy his sharp little mind and ward off his endless boredom, but what?

Doctor Schroeder had an idea, though most of the crew was leery of it. Entrust the child with another living being? He'd grow bored and start neglecting it within the first few days! Wouldn't he? Surely he would!

But Schroeder was the boss and he wanted to give it a try...


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